Sample we did at Indigo Studios for Velveeta. Cool test with dynamics. Modeling, lighting, surfacing - Tony Hocevar Liquid simulation - Scott Buchanan
Here are some quick previews of the shell pasta I modeled from scratch based on reference.
Screen grab from Max. Once the shells were modeled I scattered them with ForestPack Pro and made one the hero for the liquid cheese simulation.
Here’s another preview from Max of the phoenix simulation. Phoenix simulation done by Scott Buchanan.
A wire of the 3D scene.